Target location to place mine( which stealths after 1.4s delay (?)). Mines activate when an enemy walks nearby within 200 radius, chasing the enemy and exploding for 90/125/160/195 Magic damage.
Max 3 charges. Mines have 600 health.
Target area to create an circular fence that lasts 3 seconds.
Enemies who walk through the fence are Stunned for 0.6/0.9/1.2/1.5 seconds and take 75/100/125/150 Magic damage.
Cast time 0.3s.
Passively charges your next attack with 20/40/60/80 bonus Attack damage and 30/40/50/60% Movement Slow.
The buff lasts for 3s until next attack.
Target a direction to fire a laser after a 1.5s delay. Laser deals 210/280/350 Magic damage to enemies along the line. Damage is reduced by 20% for each enemy hero hit.
Cast time 0.6s.